Hiya,
I missed my blog last week and am a little late on this weeks blog but I'm back with some progress finally. I completed my space ship modeling and my character modeling. Here are a couple of screen shots! I have also added a fire effect to the rocket boosters of the ship, and have created a bi-ped bone structure to the character and even animated a run sequence. Great fun!! I realize as I look at tutorials and samples of other peoples work online, that I have a very long way to go to become a professional 3D animator. There are so many things that 3D Studio Max can do, and I have only scratched the surface. But that is what I love about this stuff, as soon as you think you have a good handle on it, you find something else that blows your mind. For example, I key framed a run sequence with my character, and then found a tutorial on Youtube that shows you how "Max" can create foot steps for you and all you have to do is move the foot steps around, and your character will follow. Whooooa! It just keeps getting better and better. I am inspired by my instructors (Zyla, and Mars) and am learning cool new techniques in every class. This has been one of my favorite semesters so far, and I'm gonna be a little bumbed when its over. By next week I plan to have a short demo reel of some of my best projects put together in some exciting fashion, using After Effects. As usual I will be searching online for some tutorials, I am looking for some streak effects, as well as a way to make some comets with Text in the tail. I am feeling alot better about my work load and am getting pumped about creating something cool for my last project at this joint. Away I go......
I will be back to blog next week Tuesday!
Frank ( Back on track) Wozniak
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